Your job is simple: process the tasks. Then process more tasks. Then figure out how to stop doing it yourself.

Sheet Job is a short first-person automation sandbox about repetitive office work. Earn coins, unlock increasingly questionable tools, glue things together and build ridiculous machines to keep the workflow moving.

Start by carrying tasks with your own hands. End by standing back and watching a barely functional contraption do your job for you.

For the best experience, please use the Windows build.

Work. Optimize. Repeat.

Updated 7 hours ago
Published 3 days ago
StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 4.1 out of 5 stars
(13 total ratings)
AuthorDed-Reflection
GenreSimulation
Made withUnity
Tags3D, Crafting, Incremental, Sandbox, Working Simulator
Average sessionAbout a half-hour
LanguagesEnglish

Download

Download
Sheet Job Windows.zip 64 MB

Comments

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can you please make it 32 bit

(+1)

wow this was awesome, a lot like bery berry bury but in a good way, would love to see a full extended version with like prestiges or something.

(+1)

(+1)

No save function? I'm fuming

save function added with new rooms, i think

lost my progress so a bit late for that 

sorry ;_;

(+1)

we need some chill out office music :) i did not understand the rotators. it was a lot of fun.

Rotators is just wip item, yep, Music is coming soon!

But how to place or do i have to rotate with the mouse wheel?

you just need to glue it anywhere with a glue gun, and it will start spinning. with a glue gun, you can glue a variety of objects together, including attaching and spinning

(+1)

Got it, but hard to use for something.

yea, game was supposed to be about building Goldberg machines, but I'm not sure about that yet

(+1)

Some gameplay, a hint of critique ;)

(+1)

Thanks! it's really usefull for me

(+1)

This is so cool! I really loved it, I completed the level in around an hour, I would love for this to have more tools and objects. 

(+1)

I have a teaser :)

(+2)

The idea is cool, but there’s still a lot that could be improved. For example:

  1. Add the ability to unlock new office rooms.
  2. Improve the destruction physics.
  3. Add some fun office-style background music.
  4. Make the game’s tutorial/guidelines clearer.
  5. The gun isn’t very good at picking up objects — take inspiration from the Gravity Gun in Garry’s Mod.
  6. Add some lore and motivation. For example, maybe you got fired and decided to come back late at night to trash the office, or something along those lines. It would give the player a reason for what they’re doing.

These are just the things that stood out to me right away. You should also think about what else could be improved to make this a game people would want to play for hours.

Good luck! I hope everything works out. 4/5 for now, with the expectation that you’ll keep improving the game and polish it to the point where you’d be proud to show it to your friends.

Thanks of feedback! I'm already in the process of working on almost all the points